How this Job Calculator works
This calculator helps estimate XP gain, time, tools, materials, and profit for Mining, Woodcutting, and Firemaking. Use it to compare farming routes, test boosts, simulate tool durability, and plan progression milestones before playing.
- Estimate XP and items by time
- Plan profit using custom trade prices
- Use milestone planning to level 100 (Mining, Woodcutting & Firemaking)
- Simulate XP and loot boosts
Boosts
Applied to results & targets.
Setup
Pick your level, tool and rock.
Editable = trade value, not official NPC price.
Speed
Default hit interval is based on video tests.
Fixed
0.61s / hit
Calculate
Pick one input type.
Assumes 1-2 drops per rock/tree.
Results
Node prices ($)
Used for value estimates and milestones.
Default = official NPC price. Edit to use your trade price instead.
Milestones to level 100
Choose a milestone and use your total XP to see exactly how much is left in that stage.
Use your current total skill XP from the game.
Only the selected stage is calculated.
View raw milestone data
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Setup
Pick your level and log. You can still use lower-level logs.
Trade price is editable (TC).
Fixed
4.5s / fire
How often you can place a campfire.
Calculate
Main calculator (XP, time, logs and TC cost).
Results
Log prices (TC)
Used for cost estimates and milestones.
TC = Trade Currency (trade prices are editable)
Milestones to level 100
Choose a milestone and use your total XP to see exactly how much is left in that stage.
Use your current total Firemaking XP from the game.
Only the selected stage is calculated.
View raw milestone data
Help
What this tool does
Estimate Mining, Woodcutting & Firemaking results: items, XP, time, profit, and costs.
How to use
- Pick Mining, Woodcutting, or Firemaking.
- Set your level, tool, and rock/tree, or choose a Firemaking log.
- Optionally edit the unit price (trade value).
- Choose a calculation mode. Mining, Woodcutting and Firemaking include a milestones tab.
- Toggle min/max to see ranges for Mining and Woodcutting.
Assumptions
- Speed is fixed at 0.61s per hit (based on video tests).
- Drops assume 1–2 items per rock/tree.
- Prices default to the official NPC price. You can edit them to simulate your trade price instead.
Why some nodes (rock/tree) are locked
A node can be locked by your skill level, or by tool tier. Tool tier gate: a tool only works for nodes below the next tool unlock level.
Saved settings
Your settings and custom prices are saved locally in your browser (localStorage).
This is a community tool. Always double-check in-game values.